The terrain now accepts normal maps and also you can mix the texture color with a color for every vertex.
For example you can make grasses yellow in an area.
The terrain now accepts normal maps and also you can mix the texture color with a color for every vertex.
For example you can make grasses yellow in an area.
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This is all looking great.
Keep up the good work!
it was very interesting to read kge3d.org
I want to quote your post in my blog. It can?
And you et an account on Twitter?
Of course you can.
No I don’t have Twitter account