Open source game engine

API Document

Contents

[ hide ]

  1. 1 kge
  2. 2 gfx

kge

This is the main namespace. Everything about KGE is in this namespace.

  • KgeUnknown: This class is for reference counting and simple lock/unlock objects for using in multithread.
  • Device: This is the main class that user must create and Device will create other parts of engine.

gfx

This namespace is for graphics classes.

This page is a Wiki! Log in or register an account to edit.

Leave a comment for: "API Document"